June 17, 2012

Ballast Update Infographic

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Visually much progress has been made, as my ballasting now covers all the territory where some  landscaping exists. I will hold off on ballasting the rest till there's a more defined sense of what it all shall be, because at present it's little more then plywood with a quick coat of green paint. This progress looks pretty good but it is somewhat misleading. The track marked as green above is not yet operationally sound.  in fact, most of it is now pretty dismal. The tedious job of picking out stray gravel, polishing all the rails and making sure the turnouts are free to move has yet to be completed. Worse still, this operational handicap and my recent work schedule has prevent any operations for many weeks, rendering my underground and tunnel track is poor shape too.  I need to get some trains moving soon before it all becomes a quagmire!

Blasted Ballast!

June 14, 2012

We have normality!


I the game I've been working on for the past four years is on the verge of complete, we have submitted it to the publisher and I once again have time for some life outside of work! 

In the past week I've built myself a newer and bigger storage shelf for rolling stock and resumed ballasting my track. I've also picked up some old Fleishmann signals and semaphores that will be going near my main station.   I'm not sure how prototypical they may be for Switzerland but I don't really care, I'll be the only one who knows better and seeing a moving semaphore responding to traffic is just too cool to pass up!